Crossout will soon become even more beautiful
Developers multiplayer actioner Crossout, where you can collect in the editor his armored vehicle to fight on it among the ruins of Earth after the end of the world, shared plans to decorate the game. Exit visual and sound changes scheduled for October 25, when the release of the Supercharged patch should take place. Since the employees of Targem Games reported a lot about the upcoming improvements, let's discuss this topic in detail.
How will Crossout change by the end of October?
In short, after the release of Supercharged the game should look and sound better. The developers themselves understood their tasks as follows: by design methods it was necessary to simplify the gamers' orientation on the battlefield, tighten up the effects and optimize it all so that the load on the computers not too much increased. These principles became the basis for the update. Fires from different guns will be more visible at a distance, there will be a special design for shells and tracers, sparks and flying debris when hitting the target will be brighter and more realistic. This is useful not only for the overall spectacle, but also, for example, to assess "by eye" the damage inflicted on the enemy.
According to the developers, they completely redesigned the explosions and the details of the destruction of vehicles. And the shooting down the armored vehicles on the location will remain burning remains - looking at them, anyone will understand who and how fought. Also changed the effects of the interaction of wheels and tracks with different surfaces. Of the little things - the camera is now located closer to the car, depending on the speed dynamically changing the field of view, and scrolling the mouse when aiming is sharper.
According to the developers, they completely redesigned the explosions and the details of the destruction of vehicles. And the shooting down the armored vehicles on the location will remain burning remains - looking at them, anyone will understand who and how fought. Also changed the effects of the interaction of wheels and tracks with different surfaces. Of the little things - the camera is now located closer to the car, depending on the speed dynamically changing the field of view, and scrolling the mouse when aiming is sharper.
17 October 2022