Game "Fear for sale. Bundle"

PC
Game "Fear for sale. Bundle"
  • Game size:
    910.54Mb
  • Release date:
    05 December 2014
  • Operating system:
    Windows XP / Vista / 7 / 8 / 10
  • Minimum requirements
  • CPU:
    1GHz
  • RAM:
    1Gb
  • Graphics card:
    256Mb, DirectX 9
10
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Game screenshots

Game description

You have a difficult task - to investigate two cases simultaneously. Under mysterious circumstances the miller's wife has disappeared and the mansion of the deceased Lord McEnroe is haunted. It is urgent to find the missing lady, and the ghosts to banish and release the estate. How you do it depends only on the strategy you choose, but remember that your time is limited

In Sunnyvale, among other inexplicable phenomena, there is one more - with varying frequency and in different places appears a mysterious ghostly house. Everyone who crosses its threshold disappears without a trace. Perhaps the ghosts of the McEnroe estate have somehow left the familiar dwelling and can not find their way back? The new game "Fear for Sale" mixes a lot of mysteries and conflicting feelings. And there's a special offer for you, thanks to which you can buy two games for the price of one.

In each of the presented locations you can see piles of garbage, but don't pass by, because among the unnecessary, at first sight, garbage can be the necessary things for the further passing of the game. Collect everything you see - oil cans, screwdrivers, wrenches and more. But if you suddenly can not understand where to go next, use the clues and continue on your way

Examine carefully every area, because the criminals in a hurry covered their tracks and could leave the evidence in the most unexpected places. Do not be lazy to write down every detail in the diary, because in the intense flow of the game so easy to miss the right evidence. It is thanks to the notes in your diary that you will be able to find the miller's wife and other victims of the mysterious house

But don't expect that all the doors will open at your first request. To get to some locations you need to try hard and solve a lot of puzzles, fight with tricky locks and cunning mechanisms. But without such details the investigation would be too boring, wouldn't it? And is there any room for boredom when it comes to ghosts?