Game "Enigmatis 3. The shadow of Karkhala. Collector's edition"

PC
Game "Enigmatis 3. The shadow of Karkhala. Collector's edition"
  • Game size:
    1171.47Mb
  • Release date:
    25 February 2017
  • Operating system:
    Windows XP / Vista / 7 / 8 / 10
  • Minimum requirements
  • CPU:
    1GHz
  • RAM:
    1Gb
  • Graphics card:
    256Mb, DirectX 9
10
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Game screenshots

Game description

The angel defeated the demon Asmodeus in a terrible battle. He calmly accepted the defeat, but did not forget that his priests remained on earth, ready to continue to do evil. According to the legend, the strongest priest will accept the demon again, and he will be able to return to take over the Earth. You've already figured out who Asmodeus is considering for this role - the serial killer Pastor.

This maniac used to actually be on duty. So what happened? What made him turn into a brutal and ruthless killer? You find out where he took his first steps as a minister and go there. You find the right church in Vermont; it's already abandoned. There's a bell lying around, there's a space under it, you can see it as it's sagging. And if you look closely, you can see that there are steps coming down from under the bell

Set the mode in which you want to unravel this tangled story and get down to business. There are a total of three difficulty modes with adjustable parameters, and one where you have to set everything up. When you've set everything up, you can start playing. There's plenty to choose from - mini-games, puzzles, and item quests.

For each success in the game you'll get your reward, all of them are located in the "Achievements" section. For three deductions lined up with clues without mistakes you'll be called "Master of Deduction", if you collect all the clues you'll get "Composition of the crime" award, for fast search of all the items you'll get "Eagle Eye", for six scenes of searching by yourself - "Expert Finder", if you land the plane in the mountains - "Forced Landing", if you repair the road - "Foreman", and if you send the monster into the gorge - "Got!".

You have a map with location and markings by location, there are clues, you can take them as needed and desired, there is a log book with clues found, a list of quests and numerous inventories. There lie those things that are useless on their own, but in combination with some other items will turn out to be at work. When you get through all the levels and sections, you can start a bonus chapter. And you can always save something as a memory - music, videos, or wallpaper.