Radars, armor and seven feet under the keel: what has been fixed in War Thunder?

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After the release of the La Royale update, the authors of War Thunder, where different types of military equipment fight on land, at sea and in the air, are correcting their mistakes. In this, they are helped by the feedback of ordinary users. So the new update, which received number 2.27.0.78, is designed to significantly improve the experience of players - from the behavior of machines to the aspects of balance, which did not give peace of mind perfectionists. Let's tell in detail what Gaijin presented to fans of the genre this summer.

Read more about War Thunder version 2.27.0.78

The patch consists almost entirely of bug fixes. In a number of fighters, including the MiG-27, Su-22, Tornado and F-14B, the radar station was glitchy, causing pilots to lose the target time and again. Now the radar has been fixed and is working properly. Also, some attention was paid to shot modeling - the shells stopped changing their trajectory from true to false after hitting the armor, which spoiled the pleasure of a good shot. On the other hand, tank drivers were not left out, as they were destroyed by ammunition that should not have caused so much damage.

A separate headache haunted the captains whose ships would not come out of the roll after the spy plane had been ejected from the board on the turn. As a result, the ship might have sunk and the match might have spoiled the mood. But even from this unfortunate situation Gaijin have already found a way out. Finally, the developers got to the less noticeable bugs - such as the failure of armor thermal imager when setting up a smoke screen, the mess with the types of shells on Paris and the automatic placement of air defense units right on the runway.

06 July 2023