The Team Fortress 2 update has suddenly been released
Valve's Team Fortress 2 is considered a venerable classic, just like Counter-Strike. Everything in it has long been settled, the rules, maps and characters have become familiar, so there seemed to be no need for any improvements. Nevertheless, the developers decided to surprise fans by releasing a patch with a dozen maps, a set of cosmetic items and fixes of technical nuances, including performance. Let's discuss what's going on in the shooter in more detail.
What changed in Team Fortress 2 over the summer?
![](https://cdn.zarium.com/b/59/1159/cnt_3_1.jpg)
Valve employees have added a lot of content to the game, created by the community of fans. We are talking about ten maps, including Embargo, Megaton, Hadal, Atom Smash and Canaveral. We should also note a collection of 23 pieces of jewelry. Four more taunts appeared in the store, including "Trash it!". Two activities with prizes are also worth mentioning: the first one will allow you to get 38 unusual items and effects until September 15, and the Osmium Ordinance operation, where you have to shoot robots, will last until July 25 this year. Although the main content of the patch is work on bugs.
First of all, stability and security improvements are noted. Among other things, 64-bit binary codes have been added and major vulnerabilities have been fixed, and VScript support has been extended. Issues related to weapon reloading, shooting, headgear and taunts have been resolved. Improved Distant Drift effect - now it doesn't mess up visibility. Fixed the final round ending being cut off because the round ended too early, and the ability to build the Red team's appearance point. At the same time, the classic locations have been thoroughly updated.
First of all, stability and security improvements are noted. Among other things, 64-bit binary codes have been added and major vulnerabilities have been fixed, and VScript support has been extended. Issues related to weapon reloading, shooting, headgear and taunts have been resolved. Improved Distant Drift effect - now it doesn't mess up visibility. Fixed the final round ending being cut off because the round ended too early, and the ability to build the Red team's appearance point. At the same time, the classic locations have been thoroughly updated.
20 July 2024