Storming an ancient fortress in Conqueror's Blade
After the release of the free update "Alexander" in Conqueror's Blade game, dedicated to the great commander of antiquity, the employees of Booming Tech studio continue to add content to their game, which is related to this theme. This time it's about the fortress of Mystara - its walls remember the great battles of the past, including the wars of Greek city-states. And now it acts as a training ground for sieges, where one team holds the defense and the other takes the fortifications by storm.
Read more about Mystara in Conqueror's Blade
![](https://cdn.zarium.com/b/47/1147/cnt_4_1.jpg)
The fortress has been standing for a thousand years. Nature itself protects this stronghold - it is covered by mountains on both sides, as it is located in a gorge. Few have dared to take it by storm, so the attacking team should have patience and, of course, siege machines. Cat hooks and archer squads will also come in handy. But if you want to take the garrison by surprise, you will need original tactics. You can, for example, break through the barely held masonry on the southeastern side. It is also worth telling separately about some areas inside the castle.
The first one opens right after the southwest gate. After breaking them, the aggressors enter the territory of street combat, where you need to choose the route wisely, because there are ambushes waiting in the alleys. According to the developers, here we have to divide the forces - to attack a large crowd is unlikely to work. The second zone will force everyone to do without cavalry. Only infantry can be summoned here, and the view here is much wider than in point A. Finally, one of the most difficult areas is the "Meatgrinder" located in the Temple Quarter. It twists and has several branches, in each of which the warriors are in mortal danger.
The first one opens right after the southwest gate. After breaking them, the aggressors enter the territory of street combat, where you need to choose the route wisely, because there are ambushes waiting in the alleys. According to the developers, here we have to divide the forces - to attack a large crowd is unlikely to work. The second zone will force everyone to do without cavalry. Only infantry can be summoned here, and the view here is much wider than in point A. Finally, one of the most difficult areas is the "Meatgrinder" located in the Temple Quarter. It twists and has several branches, in each of which the warriors are in mortal danger.
08 July 2024