Myth of Empires launches seasonal servers

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Imperium Interactive has announced the start of the first season of its medieval open world combat and survival sandbox game. It will last from May 25 to July 29. All this time users will have access to special servers with accelerated hero level growth, stronger buildings, new balance rules and a unique set of rewards. Let's tell you more about how the fans of the game will meet the summer.

What's going to happen in Myth of Empires in late spring?

According to the developers, all seasonal servers are focused on PvP. They will be launched after the completion (May 20) of the preparatory stage with doubling the skill for characters, and also give them four distinctive features. Firstly, they will have a fast progression, starting with the level set, which will be linked to the combat skill, and ending with the safety of equipment - after the death of the hero things will not disappear, but become less durable. At the same time, the production of resources and crafts will be more lively, and opening skills will not require special books. Secondly, the seasonal game is gentler on newcomers. Damage to buildings is 90% lower here, and siege machines are not as effective, so you can build whatever you want and not worry too much about the fruits of your labors in case of an enemy raid.

But if a siege does happen, the improved balance of weapons on the new servers will make itself felt. Here you will find fortified shields, improved ranged weapons, and a wide range of equipment for the fighting parties in the store. Finally, gamers will have the opportunity to earn special points to eventually exchange them for various useful items. Guilds that manage to accumulate 250,000 points will receive skins, and the top ten leaders will receive unique looks.

19 May 2024