It's hard to be a knight at Gloria Victis

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The developers of the medieval MMORPG Gloria Victis decided to make changes to the system of accumulating feudal points, making sieges less profitable, and at the same time presented several other changes. All of them are included in patch 1.3.3 and are already available on the game's servers. In addition, the staff of Black Eye Games studio traditionally reported on bug fixes - these issues were also taken into account in the update.

What has been added to Gloria Victis version 1.3.3

After gathering feedback from users, the authors of the project decided to increase the accrual of feudal points for all possessions and actions, except for sieges. On the main locations, an attempt to take a castle will bring the same reward as before, and on the secondary locations it will be even less than before. The explanation for these decisions is simple: guilds need to own their lands longer to be able to develop them and not lose them every few days due to raids from neighbors. On the other hand, increasing the profitability of other activities will allow small and newly formed alliances to quickly gain weight.

But the story of sieges doesn't end here, because the game also introduced the mechanics of preparing for the capture of a fortress - with camping, assembling vehicles and other actions that require the consumption of resources. The owners of the land where the aggressor has come will, in turn, be notified of this construction in advance, so they will have time to prepare for the battle. As for other changes, it is worth noting the updated animation of kicks, additional tips on the world map, simplified preparation of siege stones that can be thrown on the heads of attackers, as well as increased accuracy of hits with two-handed weapons.

18 August 2023