Shrine and guns: Escape from Tarkov update released
Battlestate Games has shared with fans of its shooter Escape From Tarkov the features of patch 0.14.1.0, which is designed to bring several significant changes to the game. But the main thing will be the introduction of paid options. For example, with the help of the digital store will be able to expand the volume of the crypt and open a cooperative training mode. The rest of the description is about working on bugs, fixing ballistics and equipment properties.
More about Escape from Tarkov version 0.14.1.0
As many people know, EFT is available in several variants. And the most expensive of them, Edge of Darkness, by default offers a mode in which you can fight bots without fear of losing all your equipment. Now a similar option, with squad creation, match rules and training without risk, is open to all gamers, but for a fee. Also, donation will allow you to add cells to the schematic, if you do not have enough space to store your loot. All this is available in your personal account in the online combat menu.
In the list of changes in ballistics it is worth noting the interaction of bullets with multi-layer armor, where each of the plates began to dampen the energy of the charge separately. In any particular case, it will depend on the type of armor and the presence of additional protection. Also disabled the possibility of through-piercing the character in the chest and stomach, corrected the recoil from pistols, shotguns and SKS, and in addition, reduced damage when hitting, if under the unbroken hard armor element is also soft.
As for other edits, the patch changes the algorithm of random appearance of crates with items on locations, corrects the sound positioning on the maps "Epicenter" and "Streets of Tarkov", increases the armor class of some offloads, including Crye Precision and "Bagarium". The tasks of fighters will be complicated by the fact that from now on when working with stationary guns will still appear camera shake. But fans will like the improved animation and collisions.
In the list of changes in ballistics it is worth noting the interaction of bullets with multi-layer armor, where each of the plates began to dampen the energy of the charge separately. In any particular case, it will depend on the type of armor and the presence of additional protection. Also disabled the possibility of through-piercing the character in the chest and stomach, corrected the recoil from pistols, shotguns and SKS, and in addition, reduced damage when hitting, if under the unbroken hard armor element is also soft.
As for other edits, the patch changes the algorithm of random appearance of crates with items on locations, corrects the sound positioning on the maps "Epicenter" and "Streets of Tarkov", increases the armor class of some offloads, including Crye Precision and "Bagarium". The tasks of fighters will be complicated by the fact that from now on when working with stationary guns will still appear camera shake. But fans will like the improved animation and collisions.
13 February 2024