The dungeons in Broken Ranks will become even more difficult

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Soon isometric MMORPG with a great story Broken Ranks will receive update 6.30, in which users are waiting for bug fixes and balance changes. Among other things, employees of the Polish studio Whitemoon offer a system of difficulty levels for dungeons. The developers will also add messages about completed deals, the ability to combine premium buffs and much more.

Patch 6.30 details for Broken Ranks

Thrill-seekers will be able to test their heroes with a new difficulty level system. It is available for dungeons on the Discover and Challenge paths, including Tower, Puppet Master, Tit, Castle Specter, Ivravul, Draugul and Admiral. Gamers who come here for prizes for defeating bosses are now free to choose from three modes, depending on how advanced their characters are and how strong their team is. The higher the level, the more valuable the reward will be. Also, the monsters themselves and the path to them have been changed: Titus, for example, will get immunity in one of three attack zones, and the raid on the Admiral will develop along several parallel paths.

From the minor changes the authors of the game note the work on the interface. Now when transferring a single item will not open a window with the choice of quantity, in addition, there will be a notification icon that will tell you that you sold or bought something on the trading platform. Premium effects can now be summed up, rewards for dungeon exploits will be divided among team members in a fairer way, and Whitemoon is also thinking about virtual venues for festivals. More details will appear in early August, when the update will be released.

23 July 2023