The Quinfall is doing very badly

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It's not every day that an MMORPG from Turkish developers is released, so The Quinfall has been arousing public interest from the very announcement. Employees of independent studio Vawraek Technology promised a role-playing game according to classical rules with a lot of PvE and PvP-activities, a large (about 2000 square kilometers) world where everyone can do anything. But the release on January 26th somewhat overshadowed the expectations of gamers. Already in the first minutes after the release the public faced with the inability to connect to the servers, and further problems became even more.

What's going on with The Quinfall right now?

Currently, the game has racked up about 2,000 negative reviews on Steam, and their number continues to grow, despite the just-released patch with code fixes and the introduction of server queues. This emphasis is made for a reason - it is connected with the fact that many users were not able to get into the game in the first few days after its release, although they paid money for it. And those who were let into the virtual world faced another problem - the disappearance of NPCs, which made it impossible to complete quests. Finally, there were people who invested real money in the pumping of their heroes. At some point, due to an error, the deposits simply disappeared.

Of course, the developers apologized for the inconvenience and compensated the lost V-coins to the players. In the future Vawraek Technology employees intend to fix all the errors, which is confirmed by the next patch, which does not add any content, but eliminates some problems. Earlier they promised to "fix everything" within a few hours of release, but the work was delayed indefinitely.

29 January 2025