Update to the role-playing system in Conqueror's Blade
Only recently, an MMO game about battles of armies from different eras led by characters under the control of gamers received a major update dedicated to the Wars of the Roses in medieval England. But the developers from Booming Tech didn't stop there and decided to add an improvement to the role-playing development of commanders with bonus weapon effects. Now gamers will be able to finely tune combat styles for different units and sum up trait characteristics to gain advantages on the battlefield. Let's talk about the December changes in Conqueror's Blade in more detail.
What changed in Conqueror's Blade towards the end of 2025?

To prepare heroes for the upcoming War of the Roses, developers are implementing the Doctrinal Alchemy role-playing system, designed to complement «Military Training». Three improvements are available here, called reforms. All of them contribute to strengthening the weapons of units under your command, and the final stage, which is blade reforging, cancels all outdated strategies. Treatises for specific types of troops are spent on upgrades — for example, you can enhance archers' volley by applying a bleeding effect to enemies or speed up infantry formation running. At Booming Tech studio, this innovation is called «supreme literacy of a military leader».
Another important change in the game is related to blueprints. Now items created from them will receive additional parameters, and assembly schemes will be allowed to be exchanged on the principle of «five rare for one improved». Developers are also opening access to blueprint combinations for tactical customization — this same mechanic is also tied to armor level. Nothing prevents, for example, equipping a unit with medium armor with the «Ground Shaker» effect and heavy plate armor with «Stone Guardian». In addition, items will have new affixes that allow setting a unique combat style. These properties are also divided by rarity level.
Another important change in the game is related to blueprints. Now items created from them will receive additional parameters, and assembly schemes will be allowed to be exchanged on the principle of «five rare for one improved». Developers are also opening access to blueprint combinations for tactical customization — this same mechanic is also tied to armor level. Nothing prevents, for example, equipping a unit with medium armor with the «Ground Shaker» effect and heavy plate armor with «Stone Guardian». In addition, items will have new affixes that allow setting a unique combat style. These properties are also divided by rarity level.
24 December 2025